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ARART – Augmented Reality meets high art


November 9th, 2012  |  Katy  |  Categories: Art, Augmented Reality, Interactive, Mobile  |  Tags: , , , , , ,  | 

The sleek application ARART uses augmented reality to amplify classic artwork.

via Design Boom


Augmented City


August 10th, 2011  |  James Taylor  |  Categories: Architecture, Augmented Reality, Data Visualization, Design, HCI (Human Computer Interaction), Inspiration, Installation, Interactive, Mobile, Outdoor, Social, Technology, Tool, Video  |  Tags: , , , , , , , , , ,  | 

Keiichi Matsuda imagines what it would be like when digital layers of information converge with the physical environment – no device required. (Best viewed in 3D if you have 3D glasses handy)


Objects Augmented with Real-Time Contextual Data


April 21st, 2011  |  James Taylor  |  Categories: Augmented Reality, Data Visualization, Design, HCI (Human Computer Interaction), Inspiration, Interactive, Mobile, Objects With Digital Lives, Online, Technology  |  Tags: , , , , , , , , , , ,  | 

DisplayContent is a thought-provoking augmented reality proof of concept to come out of the Pachube International Internet of Things Hackathon.

via fastcompany


3D Fog Display


March 29th, 2011  |  Friends  |  Categories: Architecture, Art, Augmented Reality, HCI (Human Computer Interaction), Inspiration, Installation, Sculpture, Technology, Video  |  Tags: , , , , , , ,  | 

Osaka University shows off their 3D Multi-viewpoint fog projection display.

YouTube Preview Image

via DigInfoTV


Arrrgmented Reality Pirate T-shirt


November 3rd, 2010  |  James Taylor  |  Categories: Art, Augmented Reality, Inspiration, Viral  |  Tags: , , , , ,  | 

Threadless has a t-shirt with a pirate QR code. Alas, it doesn’t actually work if scanned, but that probably won’t stop people from trying.

via laughing squid


Google Goggles Now Available for iPhone


October 5th, 2010  |  James Taylor  |  Categories: Architecture, Augmented Reality, Geolocation, HCI (Human Computer Interaction), Inspiration, Interactive, Mobile, Outdoor, Technology  |  Tags: , , , , , ,  | 

Google just released Google Goggles for iPhone. It’s been out for Android for a while and is now available for iPhone users. Read more on Google Mobile.

YouTube Preview Image


AR Atlas


October 5th, 2010  |  Ralph  |  Categories: Augmented Reality, Data Visualization, HCI (Human Computer Interaction), Objects With Digital Lives  |  Tags: , , , , ,  | 

Mark Lukas gives us a beautiful example of how AR can bring the geographic and economic data of an atlas to life:

More information via Flowing Data.


Face Pong


April 5th, 2010  |  Friends  |  Categories: Inspiration  |  Tags: , , ,  | 

Face Pong from Matt Ditton


Augment Consumption with StickyBits!


March 9th, 2010  |  Friends  |  Categories: Augmented Reality, Inspiration, Mobile, Social, Strategy  |  Tags: , , , , , , , ,  | 

StickyBits is a new, free iPhone app that allows you to tag any barcode with text, images, even videos. The app includes a barcode scanner, making reading and attaching new content to barcodes extremely easy. Of course, content is only accessible to others on the stickybits network.

Users have several options for where to place content:

- Tag an already existing code
- Print free, customizable barcode
- Order paid barcode stickers
- Print T-shirts, Mugs and more with custom codes, thanks to a partnership with Zazzle.

The site includes a running list of innovative uses for the technology, but if you don’t have time, here are two broad implications:

  • Added Product Value: Brands can add value to their products via the barcode (e.g. adding a recipe to a food product).
  • People shape Brand Perception: Innovations like StickyBits enable users to tag their opinions of a product DIRECTLY TO THE PRODUCT. The power of individual’s to shape product perception has increased substantially.


levelHead – an augmented reality game


March 6th, 2010  |  Friends  |  Categories: Augmented Reality, Gaming, Inspiration, Installation, Interactive  |  Tags: , , , , , , , ,  | 

levelHead is a augmented reality game challenging one’s spatial memory. The goal is to rotate the cubes in order to move the character through doors trying to find the exit.

It’s a good example of the possibilities of simple augmented reality gaming.

The game is not yet available for personal use, but is available for installation use.