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September 7th, 2010 | Friends | Categories: Art, Development, Gaming, HCI (Human Computer Interaction), Interactive, Online, Social, Technology | Tags: coding, development, educational, kids, learning, programming, tool |
This is for kids, to teach coding—but adults could have some fun with this tool as well. Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art — and share your creations on the web. Developed by those savvy guys and gals at MIT.
It’s great to see this happening in the U.S., we’re far behind other countries when it comes to teaching young folks the art of coding/technology. Also Scratch is connecting educators, allowing teachers to share insights, projects, and tips for platform. It’s approachable, collaborative, and effective. Try Scratch, this is what it feels like to be an eight year old today.
February 22nd, 2010 | Friends | Categories: Art, Data Visualization, Events, Inspiration, Installation, Interactive, Sculpture | Tags: coding, Data Visualization, exhibit, exhibition, GAFFTA, Hodgins, Koblin, processing |
Gray Area Foundation for the Arts just opened a new exhibit with data visualization artists Aaron Koblin and Robert Hodgin. It features some great interactive pieces including one related to Koblin’s work on the Radiohead “In Rainbows” video, and another using a HD mercury-like representation of what its camera records in front of it.
It’s a great local opportunity to see and, more importantly, play with their work.
June 25th, 2009 | Friends | Categories: Art, HCI (Human Computer Interaction), Inspiration, Installation, Technology | Tags: amsterdam, arduino, Art, c++, coding, dutch, ecosystem, Installation, Interactive, open source, openframeworks, plants, processing, sonic, sound, visual, voices |
Terrarium – Interactive Installation
Created by the dutch artists Emily Gobeille and Theodore Watson, Terrarium is an interactive installation that not only reacts visually to sound inputs from the audience but also depends on it to survive.
Just like most of the coolest things out there, this was developed on a open source platform. This one is called openFrameworks, a “C++ library for creative coding”, same principle of Processing, coding for visual thinkers.
Languages that combined with cheap and also opensource micro-controllers like the Arduino, are doing a great job making the virtual and physical world connect.
My guess is we’ll be seeing a lot of that in the near future.
June 17th, 2009 | Friends | Categories: Art, HCI (Human Computer Interaction), Inspiration, Online, Technology | Tags: coding, experimental, flash, physics |
New technology isn’t always necessary in order to create innovative work online. Sometimes basic Flash can be innovative in itself.
There are more engaging ways to interact on sites than just clicking buttons. Flash simulating physics is much more reactive and malleable than a typical site experience. It can make the experience more immersive and playful, which in turn can make it more memorable.
Once you’ve seen the building blocks for this kind of use of Flash it’s a little easier to understand.
Lots of simple examples can be found online, especially from the personal websites of developers, where a lot of innovative ideas seem to be germinated (including Papervision 3D and Flash Augmented Reality).
Some simple and not-so-simple examples:
Mathieu Badimon’s experimental Flash lab site
Andre Michelle’s experimental Flash examples (most famous recently for his Tone Matrix, a not-so-simple example of coded Flash)
A pretty example from Andre Michelle.
A site from Joshua Davis
Experimental ActionScript lab
Ty Lettau’s experimental Flash (click “experimental”)