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May 10th, 2012 | James Taylor | Categories: Development, Gaming, Inspiration, Installation, Interactive, Outdoor, Technology | Tags: arcade, development, frogger, game, Gaming, Inspiration, Installation, Interactive, nyc, real-time |
5th Ave Frogger is a hacked version of Frogger pulling in real-time 5th Ave traffic as game data. If you’re in New York this weekend, you can play.
via laughing squid
March 19th, 2012 | Friends | Categories: Development, Gaming, HCI (Human Computer Interaction), Installation, Interactive, Mobile, Online, Technology | Tags: app, development, digital, Gaming, gesture, Inspiration, Installation, Interactive, ipad, iphone, Mobile, multiplayer, Online, tv, websockets |
Unit9 premiered a new gesture-based, multiplayer, mobile-to-desktop synced game called Frisbee Rush at a few weeks back and are now finishing the app to be released in the coming weeks. More details on vimeo.
January 6th, 2012 | James Taylor | Categories: Design, Development, Education, Inspiration, Interactive, Reference, Technology, Tool | Tags: adobe, css3, design, development, HTML5, Inspiration, Interactive, Technology, web |
Adobe’s The Expressive Web demos the emerging capabilities that html5 and css3 deliver.
November 16th, 2011 | James Taylor | Categories: Development, Online, Technology, Tool | Tags: development, Online, Social, Technology, tool, utility |
If this then that puts the internet to work for you. The free service allows users to set up a number of ‘recipes’ that fit the structure: if this happens, then do that. For instance, if rain is in the forecast, then send a text notification or if there’s a new post on Craigslist for a certain item, then send an email. Simple utility.
July 18th, 2011 | James Taylor | Categories: Art, Design, HCI (Human Computer Interaction), Inspiration, Installation, Interactive, Sculpture, Technology, Video | Tags: 3D, Art, Augmented Reality, design, development, gesture, Inspiration, Interactive, interface, kinect, photography, real-time, Technology, Video, webcam |
Jean-Christophe Naour’s Kinect Graffiti uses Microsoft’s Kinect to respond to gestures creating real-time light paintings.
June 9th, 2011 | Friends | Categories: Development, Education, Online, Technology, Tool | Tags: development, Inspiration, Online, Technology, Viral, web |
In only 4 years, what advances will we see for the Internet? These great infographics and video make some powerful predictions.
Contributed by Sosia Bert
Via Fast Co Design
May 24th, 2011 | Friends | Categories: Development, Interactive, Mobile, Technology, Tool | Tags: development, Interactive, iphone, Mobile, touch |
Imagine using an iPhone in the palm of your hand. Now, do it again but put the phone away.
Using a depth perceptive camera, researchers are able to allow people to use their iPhones remotely. People can tap their palms, swipe or perform other gestures captured by a depth-sensitive video camera. The signals are transmitted to the iPhone using a WiFi radio and the actions are performed in realtime.
Imagine allowing people to use a personal phone or public kiosk by interacting with either themselves (palm touch) or more subtle means, such as voice or other “natural” gestures. We are no longer tethered to the device.
Contributed by Kevin Jeong
May 24th, 2011 | Katy | Categories: Development, Online, Tool | Tags: animation, development, flash, HTML5, Online |
With Hype 1.0, you can create impressive animations and interactive sites in HTML5 without any actual code.
The brainchild of two developers formerly at Apple, Hype was developed as an alternate to Flash. More on their story here: http://bit.ly/mMIFHl
April 21st, 2011 | Friends | Categories: Data Visualization, Design, Development, Inspiration, Interactive, Technology | Tags: Data Visualization, design, development, graph, Inspiration, Interactive, Sculpture, Technology |
This data visualization of civilian casualties in Afghanistan shows what web browsers can render without the use of plugins. In the words of the Developer and Designer, George Michael Brower:
That this visualization can be viewed in-browser is a testament to the promise of modern web technologies such as WebGL, HTML5 and CSS3, all of which were leveraged in this piece. As browsers adopt support for these standards, developers and their audience will enjoy fewer barriers to rich experiences, hopefully increasing the visibility and appreciation of code as art. Thanks to Ricardo Cabello for three.js as well as Chris Lauritzen and Jono Brandel.
Contributed by James Craig