March 10th, 2010 | Stella Wong | Categories: Art, Augmented Reality, HCI (Human Computer Interaction), Installation, Interactive, Mobile, Social, Technology | Tags: Art, live, open source, Projection, tweets installation | No Comments »
The Hello Wall by Pete Hellicar & Joel Gethin Lewis is a live projection artwork you can interact with by sending tweets. More on the installation here.
February 24th, 2010 | Stella Wong | Categories: Art, Augmented Reality, Online, Technology, Video | Tags: Art, boards, magazine, open source, openframeworks | No Comments »
The March issue of BOARDS magazine has an awesome interactive cover by Theo Watson / Emily Gobeille created using openFrameworks, a free, open-source C++ programming toolkit created for designers and artists.
Hold the cover to your webcam & download the app to unlock the story telling experiment.
December 14th, 2009 | Stella Wong | Categories: HCI (Human Computer Interaction), Outdoor, Technology | Tags: 3D, open source, prototype, Technology | No Comments »
Makerbot is a low-cost open source 3D printer that allows you to do rapid prototyping and 3D Printing at home. I want one!

June 25th, 2009 | Friends | Categories: Art, HCI (Human Computer Interaction), Inspiration, Installation, Technology | Tags: amsterdam, arduino, Art, c++, coding, dutch, ecosystem, Installation, Interactive, open source, openframeworks, plants, processing, sonic, sound, visual, voices | No Comments »
Terrarium – Interactive Installation
Created by the dutch artists Emily Gobeille and Theodore Watson, Terrarium is an interactive installation that not only reacts visually to sound inputs from the audience but also depends on it to survive.
Just like most of the coolest things out there, this was developed on a open source platform. This one is called openFrameworks, a “C++ library for creative coding”, same principle of Processing, coding for visual thinkers.
Languages that combined with cheap and also opensource micro-controllers like the Arduino, are doing a great job making the virtual and physical world connect.
My guess is we’ll be seeing a lot of that in the near future.
